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Nu (programming language)

Nu
Paradigm structured, imperative, object-oriented
Appeared in 2007
Designed by Tim Burks
Developer Tim Burks
Stable release 0.4.0 (November 17, 2009; 15 months ago (2009-11-17))
Typing discipline dynamic
Influenced by LISP, Objective-C, Ruby
License Apache License, v. 2.0
Website Programming Nu

Nu is an interpreted object-oriented programming language, with a LISP-like syntax, created by Tim Burks as an alternative scripting language to program Mac OS X through its Cocoa API. Implementations also exist for Linux, and iPhone.

The language was first announced at C4[1], the conference for indie Mac developers held on August 2007.

Example code

This Nu code defines a simple complex numbers class.

(class Complex is NSObject
  (ivar (double) real
        (double) imaginary)
 
  (- initWithReal:(double) x imaginary:(double) y is
    (super init)
    (set @real x)
    (set @imaginary y)
    self))

The example is a basic definition of a complex number: it defines the instance variables, and a method to initialize the object. It shows the similarity between the Nu code and the equivalent Objective-C code; it also shows the similarity with Ruby.

See also

External links

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