Load/store architecture
In computer engineering, a load/store architecture divides instructions into 2 categories: memory access (load and store between memory and registers), and ALU operations (which only occur between registers).[1]:9-12
RISC systems such as PowerPC, SPARC, RISC-V, ARM or MIPS use the load/store architecture.[1]:9-12
For instance, in a load/store approach both operands for an ADD operation must be in registers. This differs from a register memory architecture (used by CISC designs such as x86) in which one of the operands for the ADD operation may be in memory, while the other is in a register.[1]:9-12
The earliest example of a load/store architecture was the CDC 6600.[1]:54-56 Almost all vector processors (including many GPUs[2]) use the load/store approach.[3]
See also
References
- ^ a b c d Michael J. Flynn (1995). Computer architecture: pipelined and parallel processor design. ISBN 0867202041.
- ^ "AMD GCN reference" (PDF).
- ^ Harvey G. Cragon (1996). Memory systems and pipelined processors. p. 512-513. ISBN 0867204745.